Jacob Albano (inc?)
Based in New Hampshire, USA

Release date:
September 7, 2014

PC / Mac / Linux


Regular Price:



Iridescence is an abstract puzzle game about working through problems by approaching them from a direction that might be less than obvious, where the first systems you're introduced to might still surprise you halfway through, and where the joy of having a solution "click" in your mind is the paramount goal.


Iridescence began as a simple weeklong project in the OneGameAMonth initiative. After its initial release as "Slide" and the warm feedback it received, I decided to improve it over the course of a month or two and turn it into my first commercial release. 11 months later...


  • Exploratory play and an intuitive, text-free tutorial that seamlessly introduces new mechanics without breaking the flow of the game.
  • 50 mind-bending puzzles, plus the Ogmo editor project used to create the original levels and full support for mods.
  • Original ambient/electronic soundtrack by Chris Logsdon.


Teaser Trailer YouTube


download all screenshots & photos as .zip (163KB)

There are currently no logos or icons available for Iridescence. Check back later for more or contact us for specific requests!

Awards & Recognition

  • "Digital Showcase at the Boston Festival of Indie Games." September 14, 2014

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Original Soundtrack
Download on loudr.fm.

Release Blog Post
The blog-post through which this game was released is available at jacobalbano.com.

About Jacob Albano (inc?)

I'm a programmer and game developer. Terrible at writing summaries about myself. I have a fascination with deep systemic simulations and teaching through play.

More information
More information on Jacob Albano (inc?), our logo & relevant media are available here.

Iridescence Credits

Jacob Albano
Development and design

Chris Logsdon
Audio and music

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks