Glide update: From()

I made a small addition to Glide, my tweening library for C#. You can now specify starting positions for the variables you’re tweening, useful for when you need to change a variable instantly and then tween back to the default value. I use this when I’m making things flash for alerts or other important things for the player to notice.

Obviously you could just set the values manually before telling them to tween, but this is a nice shortcut if you’re setting a lot of them at once.

You can download Glide here.